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The ExpertRating Online Games Design Course for Game Developers
(leading to ExpertRating Introduction to the Game Industry Skills Certification).

This highly interactive course, taught by a leading game designer, is an excellent primer on all topics surrounding the computer gaming industry

You'll learn about game development, game design and production, and the current challenges facing the game industry. Learn how to prepare for a dynamic career and succeed on the technical, artistic, or business side of game development. 

Buy the ExpertRating Online Games Design Course for Game Developers- $129.99

This course includes a knowledgeable and caring instructor who will guide you through your lessons, facilitate discussions, and answer your questions. The instructor for this course will be Tom Meigs.

Tom Meigs

About the ExpertRating Online Games Design Course for Game Developers instructor : Tom Meigs, M.A. has worked as a game designer and producer for the past 10 years for many leading electronic entertainment developers, including THQ, The Walt Disney Company, and Sony Pictures Digital Entertainment. Meigs has contributed to Game Developer Magazine, and his new book Ultimate Game Design: Building Game Worlds, published by Osborne/McGraw-Hill, is an industry favorite on the subject -- recommended by many leading and legendary game designers. He is also the founding partner of an independent wireless gaming company.

 Introduction to the Game Industry requirements: For taking this instructor led ExpertRating Online Games Design Course for Game Developers you need Internet access, e-mail, and the Microsoft Internet Explorer or Mozilla Firefox Web browser, and any type of computer.

 Testimonials: The ExpertRating Online Games Design Course for Game Developers has received overwhelming positive feedback and reviews from students around the world. Here are a few:

"As a Grandma, who is very limited in her use of electronic games, I really enjoyed learning about the behind the scenes activity that goes on to make these complex entertainers of this generation. Thank you for showing its complexities and obstacles in such an understanding way. May you continue on your path of bringing joy to many with the use of games."

"Great course! Really lets you peek inside the game industry and see what it is all about and it certainly is not all fun & games. For anyone interested in getting a job in the industry, this course is for you! By the time you finish the course you should have a better understanding of the game industry and what work is involved in working in game jobs and making games......"

"Great work with the course! I really enjoyed the lessons and the interaction with others who I might meet in the Industry. Anyone who wants to get into games simply must do this course. I congratulate all who worked hard to set up this course and the Instructor for doing a superb job in teaching. Good work and thank you for all the help you have given me. See you around in the Game Industry!"

"I had a lot of fun with this course. Now I know what steps to take in my pursuit of the game industry. I had no idea what to do before."

"I learned a lot about the game industry that I had never known before. Thank you very much.

"I learned so much from this class! For anybody interested in pursuing the game industry it is simply a necessity."

"In short, this course has helped me define my goals and direction with regards to the gaming industry. I look forward to utilizing this information in my life. Thanks for the class."

"I really enjoyed learning about the gaming industry in this course. The instructor was great and it was not stressful."

"I really enjoyed this course. Being a long time gamer, I never really knew how complex putting a game together was. I always figured it was a bunch of young guys who knew computers, writing some code and bam! You had a game! The game developing business is just that! A business! It has the same problems and goals that any fortune 500 company would have. And then some! Taking this course has opened my eyes to where I now really appreciate what goes into making my favorite games. And it has also inspired me to even learn more on the developing side; maybe even taking a C++ class or a graphic art class. Who knows, I might even be looking at a whole new career ahead of me! Thank you for all the insight and information that you have compiled over the years."

"I really liked the class, it was exactly what I was looking for and I'll always keep it in mind."

"I really liked the instructor. He explained everything in an easy-to-comprehend manner. This course was very helpful to me from beginning to end. Thank you Tom."

"I think that this course definitely helped me in my future with the gaming industry."

"I think that this course definitely helped me in my future with the gaming industry. Thank you."

"It was great to be able to learn the vocabulary of the industry and to understand how it works!"

"I was very pleased with the course. I felt I learned a lot, and I am more prepared for a job in the games industry."

"Super fun and helpful! I'm already anticipating work in the game industry, and I'm only in 9th grade!"



Buy the ExpertRating Online Games Design Course for Game Developers- $129.99

ExpertRating Online Games Design Course for Game Developers

(leading to ExpertRating Customer Service Management Skills Certification)

 ExpertRating is one of the world's only ISO 9001:2000 Certified companies (from TUV America) offering  an ExpertRating Online Games Design Course for Game Developers (leading to ExpertRating Customer Service Management Skills Certification).


ExpertRating is a trusted name in online testing and certification with over 200,000 certified professionals in over 60 countries in more than 200 skill areas. ExpertRating offers its testing services to the world's best companies such as Convergys Corp, UPS, GAP, Sony, Coke, Citrix, Deltek Corp, IKEA Systems and Ericsson to name a few. See where ExpertRating Certified Professionals are working.

 It is very safe to buy from ExpertRating. Apart from being an ISO 9001:2000 company, it is a Square Trade business member since 2002 and HackerSafe approved. ExpertRating has certified Several thousand individuals who are working with leading companies across the US and other countries. View list.

When you choose the ExpertRating Online Games Design Course for Game Developers you can be sure that you are buying a premium International certification that is recognized by hundreds of employers and Government bodies in the US and other countries.


 With ExpertRating you get certified quickly online and you are equipped with a store house of information through the in-depth ExpertRating Online Games Design Course for Game Developersware which has been developed by experienced Business Managers.

 The ExpertRating Customer Service Management Skills Certification is by far the best value for money instructor led Customer Service Management Program at $129.99.


Some Popular questions and answers about this ExpertRating Online Games Design Course for Game Developers & course:

 How much does the Customer Service Management Skills Certification cost and what does it include?

You can buy this ExpertRating Online Games Design Course for Game Developers leading to Customer Service Management Skills certification at a special offer price of only $129.99 which includes the in-depth ExpertRating Online Games Design Course for Game Developers courseware and exam fee. This is the best value for money Business Management Program available till date. You get the following services within the USD $129.99 fee.

     In-depth  courseExpertRating Online Games Design Course for Game Developersware including scenarios and case studies.

     An instructor to guide you through the course and to whom you can direct your questions.

     World wide airmail delivery of the hard copy Customer Service Management Skills Certificate. The Customer Service Management Skills Certificate can be used to prove your certified status and does not mention the words "online".

     An online transcript that can be used to prove your certified credentials on the internet at any time.

How do I get certified?

The process of getting yourself certified is very simple. All you have to do is buy the ExpertRating Online Games Design Course for Game Developers for $129.99. Log in to the instructor led course using your password. Go through the ExpertRating Online Games Design Course for Game Developers courseware (which would take you 6 weeks) and complete the final Customer Service Management Skills Certification exam at your convenience. You can complete the exam within 2 months of buying the Customer Service Management Skills Certification. The result of the exam appears as soon as it is completed, and your Customer Service Management Skills Certificate is mailed immediately.

What learning aids will I get?

The ExpertRating Online Games Design Course for Game Developers includes the following learning aids:

24 x 7 hour access to the courseware. A printer friendly version of the ExpertRating Online Games Design Course for Game Developers is also provided

A friendly instructor to answer your questions online

A discussion area to have your questions answered

Chapter end quizzes to ensure that you are learning important aspects of every chapter

Chapter assignments to help you practically use the Customer Service Management Skills that you will learn during the Business Management Course.

What is the final exam like?

The final exam is fully based upon the   ExpertRating Online Games Design Course for Game Developers courseware that is provided along with the Customer Service Management Skills Certification. If you have gone through the courseware properly you should not have a problem clearing the exam. The exam consists of multiple choice questions from all chapters of the ExpertRating Online Games Design Course for Game Developersware.

What are the course start dates?

ExpertRating instructor led courses commence every month, you can always choose a suitable date for your course commencement in any month. To see available course start dates, please click on the "Enroll now" button. All courses run for six weeks, with a two-week grace period at the end. Two lessons are released each week for the six-week duration of the course. You do not have to be present when the lesson is released, but you must complete each lesson within two weeks of its release.

A new section of each course starts on the second or third Wednesday of each month. If enrolling in a series of two or more courses please be sure to space the start date for each course at least two months apart.


Buy the ExpertRating Online Games Design Course for Game Developers- $129.99


Most customer Service Managers earn between $56,000 to $80,000 annually.

The job opportunities in the field will increase in the coming years!

Customer Service Managers are managers who oversee or control the customer service representatives. It is their job to certify that the customer care representatives treat their customers appropriately. They direct and guide these representatives and even create and implement training programs for them. They act like mentors or teachers to the customer care representatives. They are usually employed in banks, call centers, hotels, motels, restaurants, hospitals, retail and wholesale stores and other similar organizations.


It is essential to hold a bachelor’s degree in Customer Service Management in order to get employed as a Customer Service Manager. A Customer Service Manager should also have very good communication power. He should be able to convince and train the customer care representatives effectively. Since, the opportunities for Customer Service Managers are increasing by the day, extra credentials would always count and moreover, the right course would train the manager in the proper mould. Enhance your resume with an ExpertRating Online Customer Service Management certificate. It will definitely give you an edge above the rest. Through this course you would gain the skills and knowledge you will need to be a certified customer service manager.

ExpertRating Online Games Design Course for Game Developers Coverage (6 weeks program)  

Week One

Wednesday - Lesson 01

The first lesson will discuss just how many different forces work together to drive the development of a new game. This lesson will explore the differences between a developer and a publisher, and you'll learn about developer-publisher hybrids. In order to understand where one is going, it helps to know about where he/or she have been, so this lesson will also review the recent history of game development, keeping an eye on just how much the practice of building games has changed in recent years.


Friday - Lesson 02

Now like never before, there are a wide range of platforms offering up game content of every kind imaginable. Stop for a moment to consider the many ways you can receive a game today: Online, on your cell phone, waiting in line at an amusement park or supermarket! This lesson will examine the differences between the many game platforms current available. For a game publisher, what really matters is that the platform you're using is one that people have widely adopted, increasing the chance that they'll buy your game offering. It's important to consider different budgets, schedules, and risk factors for each of these potential platforms because they affect exactly what kinds of games get made.


Week Two

Wednesday - Lesson 03

Every game begins as an idea, an expansion, or an elaboration. These approaches carry certain risks—especially if you're trying to do something that's never been done before! In this lesson, you'll learn a lot more about how to evaluate and prepare for the technical risks involved in building your game. This lesson will explore different types of game engines, licensing a game engine, and the very important role that development tools play in the game creation process. Commercial games are always created on a specific schedule, so it will be important for you to understand how a team-based learning curve can and will influence your development schedule.


Friday - Lesson 04

It will take astute planning to take your game all the way from an idea to a completed game title. To plan for a successful outcome, you'll need to understand how to task and track a game project. A publisher will be working closely to ensure that a planned title is on track for a timely delivery, so this lesson will take some time to discuss the publisher review process and how to maintain an efficient design production pipeline.


Week Three

Wednesday - Lesson 05-

In today's game market, a single game title may be under construction for a wide array of very different platforms with specific art, code, and audio requirements. So it's important that you consider how multi-cycle or multi-loop development impacts a widely ported title. In this lesson students will begin to analyze the many different game genres and identify potential risk areas. The game industry is dynamic, and rules are written and broken quickly, so you'll also spend some time considering some industry thought patterns on the more established and popular gaming devices available.


Friday - Lesson 06

After going through a long development cycle and overcoming many milestones, game developers prepare for taking a game "gold" or ready for release to the player market. Yet the work doesn't even stop here. A new work cycle begins to let players know about the game your team has just completed. Publishing and development efforts must now work in tandem to ensure a successful result. What are the basic methods that publishers use to promote their games? This lesson will consider several options.


Week Four

Wednesday - Lesson 07

The personal computer will always offer gaming content—after all, people will always want to take a break from work to play. And that's good news for developers! Yet the way people receive games and what they can do with them is changing significantly and rapidly. There are many new and emerging platforms and gaming devices fighting for attention and for new gaming content. Knowing all of this to be true, what will be the modern game designer's role? How must one evolve to meet the next age of game building? This lesson will look in detail at some specific game design tools and how to use them to ones advantage.


Friday - Lesson 08

As players crave deeper, more richly detailed gaming experiences, the role and presence of writing increases. Some gaming genres benefit greatly from well-crafted written materials helping to take the gamer along on a great adventure. With a wide range of players at many skill levels from absolute beginner to seasoned veteran, how will you balance the difficulty level of your game? How will you build the right experience for your player? This is often called the "tuning" process, and this lesson will explore it in detail. This lesson will look at how important game play iteration is in producing a well-balanced game that challenges but doesn't overwhelm. Game Audio and Scripting are just two of the many elements that will be considered that build the shape of the players' experience.


Week Five

Wednesday - Lesson 09

Every game that crosses the finish line is the result of a collision of many powerful forces. How do developers handle this collision of time, budget, and functionality? Trade-offs and compromise are at the core of development. You simply can't have everything all at once and meet your goals. Let's not forget the kids! How is content building for kids different than building for a more mature audience? This lesson will look at the major differences and consider some special game examples.


Friday - Lesson 10

Nobody really has a better view of big picture development than a game's producer. The producer is often the only true development generalist, picking up all of the abandoned details left by the content teams in programming, art, design, and audio. Production resources become the working interface between marketing and public relations. How do each of these teams find ways to work together? This lesson will stop to focus some more on technical support and customer service support needs for game titles, and consider the strong trend toward outsourcing game development entirely. Finally, this lesson will look into the forces that simple ethics exert on content direction decisions.


Week Six

Wednesday - Lesson 11

You've covered plenty of ground! It's time to take a moment and reflect with a complete review of the game design process. Now that you know about industry dynamics, how can you best pursue the industry? This lesson will start to answer that question specifically, and discuss many forms of preparation for the wide variety of career tracks possible in the modern games industry.


Friday - Lesson 12

This lesson will tie it all together by considering the operations of an entire game development studio. How will future work models change the game industry? What does the modern development environment mean for the independent game developer? What options are available? As this lesson finishes the tour of the business, it will look at some final specific issues, and address the need for both a diversified mindset and approach.


Buy the ExpertRating Online Games Design Course for Game Developers - $129.99

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